Justin Mercer
Adjustments to combat balance have been made, with particular attention going to larger weapons and certain Ashes of War, like Bloodhound Step. Perhaps the largest change made affects the game’s summoning pool system, which now lets players place their summon signs down in multiple areas regardless of their current location.
The full patch notes are included below:
Patch 1.06
Additional elements
Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excludedAdded the function to invade a larger area, including distant areasAdded a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC
Balance Changes
Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)Increased the motion speed of strong attack and charge attack (mounted attacks not included)Increased Guard Counter’s motion speedIncreased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)Increased rolling distance when player has a light equip load.Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger powerDecreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:
・Reduced performance when used continuously ・Increased travel distance when on light equip load
Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below:
・Reduced performance when used continuously ・Increased travel distance when on light equip load
Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightlyDecreased the target tracking ability of sorcery “Stars of Ruin”
Bug Fixes
Fixed a bug which caused some attacks of “Lucerne” to not pierce enemy’s guardFixed a bug which made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break enemy’s stanceFixed a bug which caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a daggerFixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctlyFixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counterFixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.Fixed a bug which caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress”, even when crouchingFixed a bug which caused charge attack with flail to damage ally character when wearing “Deathbed Dress”Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armorFixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player receive an attackFixed a bug which caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition”Fixed a bug which prevented player from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FPFixed a bug with the weapon skill “Zamor Ice Storm” which allowed player to more easily withstand enemy’s attack when using the skill with insufficient FPFixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP costFixed a bug that allows “Rock Blaster” to not consume any FP when used with a staff on the left hand and no weapon on the right handFixed a bug which caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal versionFixed a bug which caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune”Fixed a bug which caused the “Opaline Hardtear” to not boost physical damage negationFixed a bug which prevented the player from jumping mid-air while riding under specific conditionFixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutivelyFixed a bug which caused some signs to appear more than once in the Summoning PoolFixed a bug which caused the effect of some weapon skill’s attack to persist under specific circumstancesFixed a bug which sometimes caused significant performance issue at “Ordina, Liturgical Town” under certain circumstancesFixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstancesFixed a bug which allowed users to reach certain inaccessible area during multiplayerFixed a bug which caused the multiplayer area to have different boundary than expectedFixed a bug that causes some enemies to have incorrect visuals and behaviors.Fixed a bug that caused incorrect sounds to be played under certain circumstances.Fixed a bug which caused some areas to make the player unable to move which lead to deathFixed a bug that caused some places on the map to have incorrect visuals and hitboxes.Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.Other performance improvements and bug fixes.
Other
Added the “ERROR” text to unauthorized itemsIn update file 1.04, we have fixed a bug that allowed players to pass unauthorized items that cannot be obtained in game to other players
Elden Ring has received several post-launch updates from the development team as they continue to fine-tune the experience. The title continues to perform well in sales and was greatly received by players. If you’re looking into jumping into the Lands Between yourself and feel overwhelmed, consider consulting our Best Elden Ring Progression Route. Featured Image Source: FromSoftware
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